AI RESEARCH

Geometry Gaussians: Decoupling Appearance and Geometry in Gaussian Splatting

arXiv CS.LG

ArXi:2606.05124v1 Announce Type: cross After the success of 3D Gaussian Splatting (3DGS) for novel view synthesis, many works have explored how to also use it for geometric surface representation. However, extracting accurate geometric information directly from 3DGS remains challenging and can often reduce the appearance rendering quality. In this work, we show that 3DGS in its default form is inheritedly unsuited to represent texture and geometry at the same time, by