AI RESEARCH

$\text{VG}^2$GT: Voxel-Gaussian Splatting Visual Geometry Grounded Transformer

arXiv CS.CV

ArXi:2606.01573v1 Announce Type: new Gaussian splatting has shown strong potential for 3D reconstruction and novel view synthesis. However, most existing methods require accurate camera parameters and per-scene optimization, while feed-forward methods with pixel-aligned Gaussian primitives often suffer from artifacts and non-uniform primitives. In this paper, we propose $\text{VG}^2$GT, a Voxel-Gaussian Splatting Visual Geometry-Grounded Transformer.