AI RESEARCH

GUI Agents for Continual Game Generation

arXiv CS.AI

ArXi:2605.28258v1 Announce Type: cross Generating a game is not the same as making one that can be played. Despite advances in code generation, existing approaches treat game generation as one-shot translation from prompt to artifact, leaving interaction-level failures undetected. We argue that evaluating and improving game generation requires a player, and study two roles for graphical user interface (GUI) agents in this process: (1) as an objective evaluator, for which we