AI RESEARCH

Self-Intersection-Aware 3D Human Motion Generation Using an Efficient Human Sphere Proxy

arXiv CS.CV

ArXi:2605.26744v1 Announce Type: new Human motion generation has made tremendous progress in recent years, with state-of-the-art approaches surpassing ground truth data in leading evaluation benchmarks. However, visual inspection of the generated motions paints a different picture. Even state-of-the-art approaches generate motions frequently containing self-intersections, i.e., body parts interpenetrating, which are strong artifacts, severely limiting the perceived motion quality. We