AI RESEARCH
Self-Intersection-Aware 3D Human Motion Generation Using an Efficient Human Sphere Proxy
arXiv CS.CV
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ArXi:2605.26744v1 Announce Type: new Human motion generation has made tremendous progress in recent years, with state-of-the-art approaches surpassing ground truth data in leading evaluation benchmarks. However, visual inspection of the generated motions paints a different picture. Even state-of-the-art approaches generate motions frequently containing self-intersections, i.e., body parts interpenetrating, which are strong artifacts, severely limiting the perceived motion quality. We