Building a multiplayer game world with autonomous Fable-class models
Simon Willison Blog
•
Generative AI
By Jacob's telling, Spawn is now being developed autonomously by a swarm of Fable-powered agents costing over $3M in tokens per month ("we spend 30x payroll on AI tokens"). Savi files bugs herself. Unshipped changes pile up, and every problem already in production lasts longer.